Clash of Arms

2025 in Review – Top 7 Games

2025 in Review – Top 7 Games

Normally I start these posts with a rundown on my year in gaming and life, but not much happened in 2025 so there’s not much to report, especially compared to 2024 when I moved to a new continent and started a new project. I am still living in South Korea and enjoying it, so no news there. I started a new job in the spring, which ended up eating up quite a lot of my free time, especially in the autumn, so I didn’t learn nearly as many new wargames this year as I would have liked.

We Intend to Move on Your Works didn’t go into a total hiatus, but we also didn’t get very many episodes out this year, which I’m a little disappointed by. My project to play more Korean War games progressed by playing a longer campaign of OCS Korea, but I did not manage to try out Joe Balkoski’s classic Korean War game. Overall, it was a much better year for Eurogames, especially those published by Playte Games in Korea, than it was for wargames.

We Intend to Move on Your Works ep. 13 - Army of the Heartland

We Intend to Move on Your Works ep. 13 - Army of the Heartland

Episode 13 and we’ve finally reached the end of 1862! Honestly, this took us much longer than I initially planned but I think the longer journey was worth it. For this episode we played John Prados’ Army of the Heartland, his fascinating and slightly messy take on operational Civil War logistics. We both ended up liking it far more than we expected. You can listen to it on either Spotify or YouTube, I hope you enjoy!

The Army of the Heartland by John Prados

The Army of the Heartland by John Prados

In the niche within a niche that is operational games on the American Civil War the Great Campaigns of the American Civil War (GCACW) series looms above all others. Despite arguably draining much of the oxygen from the field it does not hold a monopoly on the topic. John Prados, the designer of Rise and Decline of the Third Reich among other legendary titles, threw his hat into the ring before GCACW had even fully materialized. The Campaigns of Robert E. Lee was published in 1988 by Clash of Arms games, the same year as Joe Balkoski’s Lee vs Grant – generally considered the predecessor to GCACW – was published by Victory Games. While Stonewalll Jackson’s Way, also by Balkoski, was published in 1992 by Avalon Hill, ushering in the GCACW, it would not be until 1996 that Prados provided his own sequel: Army of the Heartland, also published by Clash of Arms. Comparing Prados’ games to GCACW is instinctive: both are operational games on the ACW by legendary designers with established pedigrees that were released at approximately the same time. They also share certain design ideas, most notably random movement and the unpredictability of whether an attack will even happen let alone go well, but at their core they are very different designs. Rather than a cousin for GCACW, I see similarities between Prados’ series and another legendary series that first appeared in 1992: Dean Essig’s Operational Combat Series (OCS).